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Ps3 pkg game to iso converter download
Ps3 pkg game to iso converter download










ps3 pkg game to iso converter download

The template is the "PS1 Classics PSN Work Folder" included in the download. Pkg.py/pkg_custom.py should do most of the work that psn_package_npdrm does. Haven't found any source for make_psone_classic_metadata.exe, though that should be easy to research (I'm sure somewhere in the wiki there's a page about it).

ps3 pkg game to iso converter download

Source for sfo.py (to create an SFO for your PSX-Classic, if you don't want to mess too much with templates): (also includes original pkg.py to make pkgs though you might still want to use the custom version I linked to earlier) (written for Python2.7).Source for sign.py + PSX-Classics Templates: (included in the download written for Python2.7).Source for PSX2PSP: (included in the download).If you want to add your own implementation of the PSX-Classics method, the good news is that most of the source code has been published (granted, it is written in C, C++, and Python2.7, so it'll take some effort to port it all to Python3): Or even better, are there tools with source code that can create launchable PKGs that work under linux? So I can see what they actually do and can try to mimic this from pop-fe in python3 ?

ps3 pkg game to iso converter download

It is pure python3 and works on linux and windows and I see no reason why it would not work on OSX.Īnyway, are there sources to these tools :

ps3 pkg game to iso converter download

It is part of my pop-fe toolkit but you can use popstation.py standalone and use it to create PBP images up to 4GB in size. I fixed that bug in my version of the tools to create PBP files so that you can create PBPs that are much bigger than 2Gb (FF8). I also see they still have PSX2PSP to create PBP and it still suffer from the 2GB max limit. Steps 12-15, what is the template? or is this something that will become obvious if/when I run the EXE ? Steps 7 and 8, where do I append this data?ĭo I append it to the end of the file, or do I append it to the filename or do I append them to some GUI box in "make_psone_classic_metadata.exe" ( I can not easily run windows binaries on my linux box) Some questions, on the PSX Classics Tools,: The first one looks like google translate, but I think I can make out what most of it mean.












Ps3 pkg game to iso converter download