
Secondly, this is a premium game on iPhone, free from the grind and garbage that afflicts Pac-Man. First, the original game is better than Pac-Man, with smarter enemies and varied mazes. Pac-Man ($3/£3) gets her own entry, for two reasons. (Even hard-as-nails classic games usually gave you three!) But mastery reaps rewards as you learn to tackle attack waves and beat colossal bosses. The freemium grind and single-life mechanic can grate. This update includes echos of the original, but is faster and more varied. The 1981 Galaga coin-op was Space Invaders with dive-bombing aliens. Galaga Wars (free) also breaks from the game’s past. Veterans might grumble, but this neon-infused update remains intense, has a single-purchase ads buyout, and keeps the original’s chilling ‘the end’ message after your inevitable demise. Missile Command: Recharged (free or $3/£3) simplifies everything, automating launches via touchscreen taps. The original 1980 Missile Command arcade cabinet finds you fending off a nuclear attack by firing missiles from three bases.

Pac-Man Geo (free) attempts to transplant Pac-Man to real-world maps – but loses itself along the way. Pac-Man Party Royale (Apple Arcade) is a modern cartoonish take that’s fun in multiplayer. Pac-Man (free + IAP) includes the original arcade effort and has solid swipe-controls – but also IAP and freemium gunk.


The yellow dot-muncher is gaming’s most famous character. On iPhone, Space Invaders ($2/£2) is a straight port of the arcade game you can unwisely play using the accelerometer or, better, with responsive on-screen controls. Invaders from space are (slowly) descending while marching back and forth. On iPad, connect a PS4/PS5/Xbox One/Xbox Series X/S controller. If you’ve an iPhone, we recommend the Backbone and Razer Kishi, both of which ‘stretch’ to fit your iPhone and are powered by it. The Backbone controller, wrapped around an iPhone.
